AI Insights · Timothy · April 2025
Top 5 Boxing Games on Android in Belgium: Q1 2025 Performance
Explore the performance trends of the top boxing games on Android in Belgium during Q1 2025. Discover insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top boxing games on Android in Belgium exhibited varied performance trends. Here's a closer look at each game's weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a fluctuating pattern in its weekly downloads, peaking at around 1.2K at the end of December and tapering off to 562 by the end of March. The game had a notable decline in weekly active users, starting from 2.9K and ending at 1.6K.
Real Boxing 2, published by Vivid Games S.A., experienced a steady weekly revenue with a peak of $102 in mid-January. Downloads showed a slight dip, starting at 819 and closing at 316, while active users also decreased from 1.2K to 551 over the quarter.
Boss Fight by BoomBit Games displayed an upward trend in weekly active users, starting at 7.6K and reaching 9.9K by the end of March. The game's revenue had a significant spike, culminating at $103 in the last week of March, while downloads peaked at 761 in early March.
Arm Wrestling Master from GOODROID, Inc. maintained a consistent download range, with a peak of 483 in mid-March. The active user count saw a slight increase, ending the quarter at 2.9K.
Finally, WWE Mayhem by Reliance Games had a gradual decline in downloads from 333 to 145. Revenue peaked at $221 at the end of December and settled around $49 by the end of March, with active users decreasing from 671 to 454.
For more detailed insights and data, visit Sensor Tower's platform.